You can play this game inside this web page, or you can click here to play the game as a standalone web application. Both are ad free.
All your play data is stored in your web browser.
The object is to be the first to move all your cards on the stack on the left (your play stack) to the center stacks.
As you use up your other cards you are dealt more. If you use all 5 cards in your hand you will be dealt 5 more cards. If your final card was laid to your holding pile you will be dealt cards on the subsequent round, whereas if you play all 5 to the center stacks you will get a redeal on the current round and can keep on playing.
This is essentially the same game as Spite and Malice except it also allows you and your opponent to use each other's holding stacks. In the original version of the game you could only lay from your own holding stack.
This game offers both timed and untimed versions. The timed game has 3 levels with the first level lasting 8 minutes & each subsequent level lasting 30 seconds less. This game allowing cross play from holding stacks makes this game faster than the original.
The first card on a centre stack must be an Ace and then in ascending order up to the Queen and the card may come from your hand, your 4 discard piles or your play stack.
You also can play a card from your hand to 1 of the 4 discard piles. This will end your turn. Only the top card of a discard pile is available for play.
The King is wild and can be used for any card.
If the stack shows a 3 and you lay a King the King will turn into a 4, allowing you to lay a 5. If you lay a King on an empty stack it turns into an Ace.
Typically it makes sense to place multiple of the same numerical card on a holding stack pile.
If you place cards in a different order there it is usually best for cards to be in descending order.
Both you and your competitor can use each other's holding stacks, thus you should be aware what combinations exist & strategize what you are willing to lay in a holding stack. You should NEVER lay a King in the holding stack unless you are trying to lose.
You can pull from your opponent's holding stack but you can not lay to it.
In almost every case possible you should use your play stack as your first option. Next you would want to play cards from your hand of 5 (so that you use up these cards and are dealt more cards to use the subsequent round) and then finally you would want to use cards from your holding stack or the holding stack of your opponent.
There are some exceptions where you may not want to lay a card you could. You are not obligated to make a move onto the waste piles if you do not want to, but when you move a card over to your holding position it ends your turn.
You can see which card your competitor has on the top of their left stack, so your goal should be to do whatever you can to be able to lay your left cards without letting them lay theirs.
If laying one of your cards helps them get rid of cards from their play stack you may want to skip making that play.and