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This game is a fusion of Pyramid and Freecell, with all cards dealt face up and the reserves consisiting of 8 columns with 3 cards in each of them.
The object of this game is to remove all cards from the pyramid and reserves by pairing up cards which sum to 13. Kings are removed individually, and the remaining pairs are Queen-Ace, Jack-2, 10-3, 9-4, 8-5, 7-6.
This game has 5 timed levels.
There is a full screen mode button in the lower left corner of the game. Other than that, all other controls are in the right column.
At the top of the right column it shows your level number, score, and remaining time.
At the bottom of the right column there are buttons to pause the game, undo moves, and control sound and game music.
Pair up cards which sum to 13. Kings are removed individually, and the remaining pairs are Queen-Ace, Jack-2, 10-3, 9-4, 8-5, 7-6.
The only cards which can be played are cards which do not have any cards laying atop them.
Any of the cards which can be played can also be moved to a free cell.
On the first level there are 4 free cells at the top of the screen which you can use repeatedly & clear out as you can pair them off into 13s.
As you advance through the game there is one fewer free cell on each level to where on the final level there are none.
This game has 5 timed levels in it with each level giving you 3 minutes and 20 seconds to complete it.
Each level has one fewer free cell at the top than the level prior did, to where the final level has none.
Try to focus on removing cards from the pyramid as a priority before worrying about using the cards at the bottom. Use the bottom cards as a fall back for when you can't make any more pairs on the pyramid.
When there is only one card remaining in a bottom column and that same card appears elsewhere try to use the other version of that card first and leave that isolated card to play whenever you can't make other moves.
Try to keep the free cells open except for when they are used temporarily to remove sets of cards.
When a card is on top of its pair card this makes a great scenario for putting one of them in a free cell and then quickly pairing them off.
Each pair of cards which sums to 13 that you remove is worth 30 points. Each King is worth 10 points.
You also score points for how much time you have remaining, with each second you have remaining when the level is complete being worth 2 points.
Since every level will have the same base score from pairing up cards when it is completed, the key to scoring high in this game is to finish it quickly.