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Match identical animal themed stones to remove them from the board. Matches must be identical.
Identical stones may be matched if:
When you match identical tiles they will disappear from the screen and the remaining stones may fill in, with the fill direction differing on each level.
This is a 10-stage game. Levels start off easy with the first level having a 56 second timer. As you progress through the game levels grow more difficult and the time limit changes to reflect how many stones are on the board.
If you fail a level you can try it again. You can also go back and replay previously beat levels to try to earn a higher score on them.
You can use the tile background color and the animal picture to help you quickly scan and make matches.
Pay attention to which direction tiles fill in and try to make matches in the opposite direciton, or matches on the far side of the board first. For example, if tiles filled upward it makes sense to make as many horizontal matches as you can early in the game & try to make matches from the bottom of the board first.
Corners & Edges First
Tiles near the edge of the board and in the corners are easier to match since they have pathways to many other tiles.
Each pair you match is worth 100 points.
You can activate a chain bonus by creating a second match quickly after the first.
Every second you have remaining when you beat a level is worth 50 points.
Manually shuffling the remaining tiles costs 300 points while taking a hint cost 200 points each.
The game controls are shown on the right side.
At the top it shows your level score, level number, and a timer indicating how much time you have remaining to beat the current level.
At the bottom there are 6 buttons to pause the game, switch to full screen mode, control game music, control game sound, take hints, and manually shuffle the remaining tiles. You can manually shuffle & take hints up to 3 times per level.
Whenever no tile matches remain the board automatically reshuffles, so if the board does not shuffle it means there is at least one valid move remaining.
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